Retribution is Currently Recruiting:

Death Knights-No
Druids-Yes
Hunters-Yes
Mages-Yes
Paladins-No
Priests-No
Rogues-Yes
Shamans-Yes
Warlocks-Yes
Warriors-Yes (DPS)

For more information, check out Rets site

Just Keep It Clean

Last week my guild put together an Icecrown Citadel (25) player raid.  The raid consisted of about 10 normal raiders, 10 FNGs that had just joined the guild, and a few social guild members who were around to hang out with friends.  The raid was able to push through to the gunship event despite a sloppy Lord Marrowgar and Lady Deathwhisper kill.

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Tipping the Scales (To Extend Part 2)

At the end of March I posted an article detailing my opposition to extend a raid lockout of Icecrown Citadel 10 man with just the Lich King alive. My argument was that if we are having little to no problem getting TO the Lich King each week and still have plenty of time in our raid schedule to put attempts on the boss, I didnt see a reason why extending the lockout would help.

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Haxxors

A few weeks ago I was sitting in a meeting when my cell phone started vibrating.  Once we were done I pulled my phone out to see that I had a miss call from one of my fellow guild officers. I called my guild mate back and the conversation went a little something like this:

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Topping Out

I was talking to a buddy the other day at work and I made a comment to him that still holds true as I am writing this:

You know when you get to that point in Tetris where the little pieces are coming down so fast that you just don’t have enough time to think of where you should put them, you just keep stacking them in ways that will prolong the game.

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Image

Last week one of our new guild members decided to form a raid group for the weekly raid boss.  Shortly after forming and starting the raid whispers went out to our guild leader.  Players in the PUG raid complained that the new guy wasn’t handling loot in a fair manner, was kicking players without warning or reason and in general acting like a douchecock.

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To Extend or Not to Extend?

Imagine this scenario: You work your way up to the Lich King in Icecrown Citadel 10 and you have 45 minutes left before you normally call the raid to an end. It’s the last day that you do 10 mans and you won’t come back until next week. No one has done the fight before and the clock is ticking.

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Set the Example

One of my primary concerns in our 25 player raids is performance, because of this I am known as the Officer with the annoying tattle tale mods.  I run Big Brother, RaidBuffStatus, and Recount.

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Putting Out Fires

When it comes to leading people, whether it is on the battlefield or through the next big instance, a huge thing to remember is how your actions affect the other leaders around you.  Your decisions as a squad leader or class leader, battalion commander or guild officer can easily cause problems.   As a leader, here are five thoughts to keep in mind before problems arise.

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Something Different

The biggest thing to remember about World of Warcraft is that it is a game.  I bought and play the game to have fun.    Something I have been wanting to share are screenshot of me doing just that.  So here we go:

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In The Shit

When I was in high school, I joined the ROTC program.  I spent four years in the program learning Marine Corps customs, courtesies, map reading skills, and most importantly how to lead.  The course was taught by two retired Marines, a Major and a Master Sergeant.  Both were outstanding Marines and had put in 20+ years serving their country.  While I respected both of them, the Master Sergeant is who I looked up to and thought of as my hero.  This man was part of Operation Frequent Wind, had taught new Marines as a Drill Instructor, taught new Marine officers at Quantico, and was all around a bad ass salty devil dog.  I spent four years with that Marine learning everything I could and advancing until I was put in command of the unit.

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